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First, all credit for execution and vision of Helicopter go to A$AP, Dan Streit, and Grin Machine (https://www.linkedin.com/company/grin-machine/about/). Evercoast and Wild Capture were also involved.

Second, it's very motivating to read this! My background is in video game development (only recently transitioning to VFX). My dream is to make a Gaussian splatting content creation and game development platform with social elements. One of the most exciting aspects of Gaussian splatting is that it democratizes high quality content acquisition. Let's make casual and micro games based on the world around us and share those with our friends and communities.



Thanks darhodester! It was definitely a broad team effort that started with Rocky and Streit's creative genius which was then made possible by Evercoast's software to capture and generate all the 4D splat data (www.evercoast.com), which then flowed to the incredible people at Grin Machine and Wild capture who used GSOPs and OctaneRender.




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